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The Dev Console Pro requires absolutely zero scene setup. There are no prefabs to drag into your canvas, no EventSystems to configure, and no UI elements to instantiate.
~ (Tilde/BackQuote) key on your keyboard to instantly open the console.~ to open or close the console (this key can be changed in Project Settings).Enter.Tab to autocomplete. Pressing Tab multiple times will cycle through available options.Shift + Up Arrow and Shift + Down Arrow to cycle through previously executed commands.help to see a fully formatted table of all registered built-in and custom commands.If you type a command that isn’t explicitly registered via the [Command] attribute, the Dev Console will attempt to evaluate it as raw C# code using Reflection.
// Example Reflection Commands you can type directly into the console:
Time.timeScale = 0.5
Application.targetFrameRate
Debug.Log("Hello from console!")
Screen.widthThis incredibly powerful feature allows you to debug and modify internal engine state or your game’s public static variables on the fly without writing custom commands for everything.